Whatever next?

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Ideas Explored for a 4th Game...

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After spending an accumulation of weeks, perhaps even months on the Gameboy playing the old-school Pokétháng games, fans probably thought they were safe from the draw of the Pokéball when that era ended. This couldn’t be more wrong, however. Enter Pokétháng Tower Defense, & the hours spent grinding your Pokémon up the levels have sầu numerous to lớn say the least.

There have been 3 Pokémon Tower Defense games to lớn date, with the lachạy thử – PTD3: Legacy – hitting the sweet spot for many fans, while still leaving many stones unturned, và leaving many disappointed when Sam Otereo Ceased with the updates a little while back. This doesn’t mean that Pokétháng Tower Defense 4 isn’t a possibility, even if it isn’t a huge probability. So, in case by some insane unlikely stroke that Sam is reading this, here are just a few things Pokémon Tower Defense 4 could benefit from.

Improved Graphics

Even beloved fans of the series must admit that the graphics changes between 1, 2, and 3 are incremental at best. The pixelated graphics và sprite animations are integral to lớn the authentic Pokémon feel of course, but this doesn’t mean that the graphics couldn’t be improved.

It goes without saying that the old-school look should still be preserved, but improvements lớn the battle animations could at very least be undertaken. Furthermore, perhaps the layout of the 6 Pokémon across the bottom (trading-card style) during battles could also be re-jigged somewhat in order to lớn keep things feeling fresh if PTD4 were lớn ever become a reality. It doesn’t have to lớn be a full-on modernising that we have seen in Pokétháng Masters, but some very small touches lớn the battle animations and/or general arrangement/layout of some of the menus could certainly inject some life into lớn the next PTD game.

PvPhường. Multiplayer

Though I underst& the irony of requesting a head-to-head battle feature that would hark baông chồng to the old-school days of PvP.. battling through a damned USB cable whilst sitting in the same room, the idea isn’t without merit. Being able khổng lồ battle it out head-to-head with other PTD players would be a fantastic feature for a few very good reasons.

Firstly, it would add an element of gameplay that has thus far been absent from the PTD trilogy. Sure, we can battle in story mode, but live sầu battles with other users are aước ao the most fun that some people can have when it comes khổng lồ the official Pokémon games, so an email-invite system or a battle-scheduling system isn’t outside of the realms of possibility.

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Secondly, as well all know, updates for PTD3: Legacy were discontinued a good while ago now. This means PTD3 is now stuck in time, & once players finish the story mode, level up all their Pokétháng, & grind away khổng lồ catch all the possible Pokémon in the game, there is nothing left to vì. Including a PvPhường. battle system would mean that PTD3 players could experience months, if not years of extra joy from the game, simply by being able to pit their best Pokétháng against those of their friends or even just strangers across the world.

Forget the Towers (On Occasion)

Though the Tower Defense format on which all the game’s battles are based has always been the main feature of the game, it doesn’t always have to be about this style of battle. I envision a world where there is a PTD4 that incorporates a mixture of Tower-Defense battles và authentic Pokémon-style, true 1-on-1 battles like you (or at least I, because I’m old) used to lớn enjoy on the GameBoy Colour baông chồng in the day. This would represent a bit of a change in direction for the series if it were to catch on, but there cannot be any harm in trialling such a format alongside the regular battles within the game. The tower-defense battles that are woven into the fabric of the PTD series can still be as ubiquitous as they are now, but there isn’t a reason that true 1vs1 battles couldn’t be introduced as an optional extra/pursuit in PTD 4.

Sure, the tower-defense battles are fun, but there’s something about the personal, 1-on-1 nature of the old Pokétháng Red / Blue battles - such as the fantastic sprite animations and sense of immediate action – that cannot be ignored. Flareon used tackle. Oh no! Blastoise used Water Blast. Flareon Fainted! Ah, this brings baông xã memories. And it could bring them baông chồng with more ferocity if these kinds of battles were peppered inkhổng lồ the PTD4 action!

Shiny Money Talks

No one can blame Sam for selling the SnD coins on his website. After all, developers need to lớn eat, particularly when you have sầu one that is as dedicated khổng lồ bạn satisfaction as he is. However, there is quite a lot of grumbling and moaning on various forums when it comes to the ability to adopt shiny Pokémon just buy dropping real coin on some fictional SnD coins.

I’m conflicted here. As a capitadanh mục, I feel that people should be allowed khổng lồ purchase anything within reason. However, when it comes khổng lồ how un-level this can potentially make the playing field in the world of Pokétháng Tower Defense, there may need khổng lồ be a small balancing of this playing field lớn correct the advantage. Players should be given more opportunities khổng lồ encounter shiny Pokémon, regardless of whether they have sầu “paid to lớn play” by buying SnD coins.

Bring Baông chồng the Chat

To deny that we live sầu in a world ruled by social truyền thông would be to lớn deny reality. Therefore, I cannot think of a reason that the PTD Chat Room should not be re-furbished and reinstated should a 4th game ever surface. This way, users could keep up to lớn date with other users’ experiences in real time, swapping tips, information, and progress along the way.

The chat could be integrated directly inkhổng lồ the game’s interface, too, as opposed lớn being kept separately on a URL that will inevitably go dead (as the previous chat feature inevitably did).

What improvements and additions would you like to lớn see to the series? Discuss below.